Resume

J .  Alejandro Rodriguez

OBJECTIVE
Seeking a position as a 3D Animator.

PROFESSIONAL EXPERIENCE
RedBana US, San Francisco, CA
Lead Animator, August 2008 –February 2010

· Character Animator for Hellgate: London, and an Unannounced Project
· Restructuring of the Hellgate Animation Pipeline
· Creation of a new Animation Pipeline for new Titles
· Direction of Animation Dailies
· Instruct other animators in the use of SoftImage CAT Animation Package
· Character Rigging
· Instruct other animators in rigging practices by providing mentoring and supporting documentation
· Implemented an “intelligent” rig structure through the use of meta-data nodes.
· Served as Liaison between the animators, the lead team, and the Tech Art team
· Provide Animation Scheduling
· Create Animation Trees
· Restructure the Animation Pipeline from 3dsmax to Maya
· Work with the Design team to propose new game ideas for proposals.

L5Games, San Mateo, CA
Animator, July 2008 – August 2008

· Character Animation for Blue Sky Studio’s Ice Age Online
· Rigging for biped and quadruped characters
· Co-directed Daily animation critique meetings

Electronic Arts, Redwood City, CA
Animator, September 2007 – May 2008

· Character Animation for an upcoming The Sims 2 expansion pack
· Character Animation for The Sims 2 FreeTime expansion pack

Cinematico, San Francisco, CA
Animator, May – September 2007

· Character Animation in cut scenes for Dreamworks Bee Movie Game
· Motion capture cleanup, rigging, skinning, and texturing for Adult Swim’s Xavier, Renegade Angel

Andromeda Productions, Miami, FL
3D Graphics Artist and Animator, August 2004

· Developed an animated sequence for the film Red Bird using Camera Matching in 3D Studio Max
Office Manager and 2nd Assistant Director, July – August 2003
· Managed the pre-production and shooting budgets and schedules for the film Red Bird
· Served as liaison and assistant for the film director and producer
· Coordinated a 20-person crew during shooting to minimize the loss of production time
· Assisted in the hiring process of talent and production team

Lyra Studios, Los Angeles, CA
Intern, June – November 2003

· Developed graphical user interfaces and textured game menus using XML for Underlight 3D

EDUCATION
Academy of Art University, San Francisco, CA
Master of Fine Arts in 3D Animation, May 2007
Animation Mentor, Berkeley, CA
Levels 1 through 4.

Florida Institute of Technology, Melbourne, FL
Bachelor of Science in Computer Science, Cum Laude, May 2004

COMPUTER SKILLS
· Maya, 3D Studio Max, Character Studio, Character Animation Toolkit
· C++, Java, Html, MAXScript, MEL
· Microsoft Excel, PowerPoint, Word
· 3D Game Studio, Unreal Editor
· Adobe Photoshop, Illustrator, Corel Painter

HONORS AND ACTIVITIES
· Work exhibited at the Academy of Art Spring Show
2006, 2007
· Association of Computing Machinery Student Chapter
President
· SIGGRAPH 2002 Student Volunteer
· Publication of 3D art on The Belletrist Magazine

6401 Shellmound ST Apt 6405 ,Emeryville, CA 94608
alejandro@rodriguezalejandro.com

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